12/26/2023 0 Comments Magic storage terraria guideSlightly NSFW posts are allowed as long as they are marked as such and follow the rest of the rules. You do not need to give credit if it's an 'official artwork' of Calamity ( ) Keep all posts and comments appropriate. Use common sense.ĭon't attempt to create loopholes in the rules, give a warning if you post a video that is loud, don't do anything dumb, credit artists if you use their art in memes/other images. Posts made in another language will be removed. Please be respectful to one another, this includes not insulting, not using vulgar slurs, and maintaining a kind attitude towards each other. This rule is fairly flexible as long as your post can be related to Calamity in a reasonable way. Please keep all posts at least somewhat related to Calamity. You can set up another unconnected storage network in another distant chunk, if you require more storage, just keep both under the limit, and you should be fine.Calamity YouTube Channel: Rules Keep posts related to the Calamity Mod for Terraria The limit is usually around 3000, but depending on how many mods you have loaded that could potentially be lower. You need to load the world in Singleplayer and remove items from storage. This is, as of now, unsolvable on the mod's end, and is understood to be a limitation of Terraria's network code, or perhaps even the network itself. Normally this wouldn't be an issue, since you couldn't store enough data in a single chunk to cause issues, but with this mod in particular, you can store hundreds of chests worth of items in a single chunk, easily passing the limit and causing the chunk to not load. Multiplayer servers have a limit of how much data they can send to each client with every packet sent. It should really be in bolded red text on the first post by now. If none of that works, then it's probably some other weird issue, like maybe players being on different platforms (Windows, Linux, OSX, x86, 圆4, etc.) and some weird interaction with that, or something else.Ĭlick to expand.This has been mentioned. (Obviously this will cause massive issues, hence the backup) If that works, then unfortunately it means you'll need to choose to remove some mods, whether it be something big, or Magic Storage itself. If that doesn't work, uninstall a number of large mods, see if that fixes or at least reduces the problem. just dirt or stone or something) to see if it may be some other object in the same chunk that's reacting badly with the storage system.Ĥ. no light sources, no furniture, no storage, no wires, etc. Try moving the storage to a seperate, distant chunk that doesn't have many other complex blocks in it (i.e. Make sure everyone on the server is running the most up-to-date version of each mod, and that nobody has any extra mods that could be causing issues.ģ. Make a backup of the server world and player files.Ģ. It could also be some mod conflict or mismatching versions between each player on the server, or some other arcane bug.ġ. That's only my assumption based on what I know. My guess is that the large number of other mods are also adding to the packet size, meaning that cap is reached far sooner, causing the chunk errors. Well in that case it's very likely a mod conflict of some kind.
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